In Ib, how do I prevent Mary from killing Garry? - Arqade
Building a relationship with Garry has nothing to do with his survival. Actually there is a ending where you can get ib all alone even if garry survives it's soo if. Read Ending 10 - A Painting's Demise from the story Ib - All Endings Guide by third ending of the game – Together Forever, and the third version of Ib all alone, Remember that Garry Doom Counter and Garry/Mary Relationship counters. For example, the Ib all alone ending has three variations. The worst main ending is Painting's Demise, where Mary escapes while Ib and Garry eventually die in.
Mary will ask the doll if she could keep the rose before thanking it for its kindness. Garry will notice the situation and run towards Mary. She will react by asking them if they have found what they were looking for and also mention her new "present. Ib must agree with Garry by saying "Yes.
Ib must respond with "Garry When the blue rose is in Mary's hands, Mary will run away, laughing. Garry ignores this and walks towards Ib to give her rose back.
Ib All Alone
Ib will then have the option to ask Garry if he is mad, to apologize, or to thank him. Garry will assure Ib that she did not do anything wrong and state that they will have to catch Mary to take his rose back. The room will then shake, and animated dolls will start to chase Ib in an attempt to kill her.
Ib should make her way to the stairs and escape. After Ib climbs up the stairs, she can hear Mary saying something about blue petals. Garry will then encourage Ib to go on without him, apologizing and assuring her that he will come to her aid when she needs him.
When Ib reaches the next room, Mary can be seen plucking petals off of Garry's rose. Once Mary is finished, she will run away. When Ib returns to Garry, he can be found lying against the wall. Upon inspecting him, Ib will describe Garry as "sleeping" and have the option to retrieve his lighter. However, she should not take it.
Ib should return to the pink house and unlock the door with the Pink Key. The pink house will bring her back to the cursed art gallery. Ib should then head to the Fabricated World painting and jump into it. Ib will arrive at the Guertena Art Gallery and should make her way to the reception desk.
There, she will encounter her parents, along with Mary. Mary has become Ib's sister after taking the place of Garry's existence.
She will claim that she is hungry. Ib will rummage through her pocket and discover the candy that Garry had given her. Mary will quickly snatch the candy and eat it, promptly disposing the wrapper to prevent Ib from remembering Garry. The screen will then turn black as Mary asks Ib if they can play and be together forever. The screen then displays the name of the ending that has been obtained.
Welcome to the World of Guertena Add an image This bad ending is one of the three endings introduced in v1. When Garry fails the Doll RoomMary will hear him talking to himself behind the blue door that leads to the Doll Room.
Ib / WMG - TV Tropes
Once Ib approaches the door, she can choose whether or not to go in. If she decides not to, she will receive a bad ending. If Ib chooses to enter, she will encounter Garry hallucinating. He will be talking to a "bunny" as if it was a person. He will make a few statements, describing how he feels and mentioning about a secret he apparently knows. Ib will run towards him and stand in front of him.
After Garry says a few things, Mary will claim that something is wrong with Garry, suggesting the possibility of him being a fake. Ib will then have two options: Regardless of Ib's choice, Garry will continue to hallucinate. Mary will then point out that Garry is not listening to Ib and suggest looking for the exit, as Garry is an adult and could find his way out.
Ib will respond by walking a few steps away from Mary and sit down in front of Garry. Mary will then walk over to Ib and ask her if something is wrong, urging Ib to stop sitting there so that they can get out together. Ib will not respond, and Mary will attempt to coerce her to get up; however, Ib will tell Mary to go ahead without her.
Mary will then leave the room and the perspective changes to Ib. If you have enough bond points with Mary, Mary decides to come back inside. She will then say that she always dreamt of going outside but can't leave Ib behind to do it as she's her first friend and states that she read a book saying that you have to treat your friends right.
Mary will say that she would always be with her and wonders if Garry will stay with them too. Garry will then ask Mary about what can they do here. Mary would respond by saying they could play hide and seek and draw so they'll have fun together. Mary would feel happy as she made two new friends and then says she'll throw them all a welcoming party as the screen fades to black.
When the screen comes back, Mary will state that everyone's here for the party. The screen then scrolls up and we see that Ib and Garry are lying on the ground, not moving.
The Doll Room no longer has bunnies but everything that the trio have encountered throughout their journey in the gallery is there as Mary welcomes Ib to Garry and Garry to Ib before to them and asks to get along. Mary then will remember something and walk over to Garry's limp body.
She will remove the lighter from his possession, stating that it is dangerous and scolding him for it. She will then say that this belongs in the trash and walks over to the big painting in the top of the room where Red Eyes comes out and takes it.
Mary will then say "There, that's that Beside her, you can see the Lady in Blue eating Garry's rose. Mary will then say that all three of them can play lots and lots but she stops as the screen fades to black. She then finishes her sentence by saying "Foreveeer!
- Your Answer
The screen will then display the name of the ending you have just received. A Painting's Demise This ending is one of the three endings in the newest update and the absolute worst ending for Ib, Garry and Mary.
Ib will view the room as filled with bunnies, presumably due to her youthful innocence. Garry will then say a few statements about how he feels and about the secret and says that he sometimes feels hopeless. You will then has two options: To obtain this ending, Ib's bond with Mary must be less than four points. After the player makes a choice, Garry will continue to hallucinate. Ib, depressed, will sit down next to Garry. Mary tells her to get up, but Ib tells her to go ahead. Mary will then leave the room and decide not come back for Ib.
From this point on, you will now control Mary, and this is the only ending where you can do so. Travel back to where you came from, the unlocked door in which you came from if Garry lost in the Doll Room. After that, you must go back to the place with the headless statue. Mary then asks the statue to move. The statue will obey her and move. Mary will then travel down the stairs back to the reception. Messages will appear around the gallery, telling Mary to go back and stay with them.
She will ignore the messages and will continue her path. However, it's said that she needed to take the place of someone else but she did not do so. When Mary jumps into the painting, she'll see that no-one is in the gallery.
When she finds the entrance to the art gallery, she would find that it's locked. Mary now finds herself trapped inside the real art gallery.
Messages would appear on the walls saying that Mary needs to go back and stay inside. After a while, the screen will get darker, the windows will start to have leaking red paint and messages appear in red blood paint saying there is no going back now and that she doesn't belong here because her heart is fabricated.
Mary asks out loud if someone is there who is writing them and takes out her palette knife for protection as the screen gets darker and darker. Mary will then leave the room, and the screen will show Ib and Garry sitting together in the Doll Room.
Silence befalls the room until Mary decides to come back inside. She will then start to say that she had always dreamed of going outside but can't leave Ib behind, as Ib's her first friend and continue to state that she had read a book saying that people have to treat their friends right.
Mary will then say that she will always be with Ib and wonder if Garry will stay with them, too.
Welcome to the World of Guertena
Garry will then ask Mary about what can they do here. Mary will respond by saying they could play hide-and-seek or draw and basically have fun together, and Garry will respond by saying that that sounds fabulous and that he wants to be a part of that. Mary will feel happy, as she made two new friends and will then say that she'll throw them all a welcoming party as the screen fades to black. When the screen comes back, Mary will state that everyone's here for the party.
The screen then scrolls up and show Ib and Garry lying on the ground, not moving. The Doll Room will no longer have bunnies but several of the characters that the trio have encountered throughout their journey in the cursed gallery instead.
Mary will welcome Ib and Garry and ask everyone to get along. Mary will then remember something and walk over to Garry's limp body, take something from him that Mary will state as dangerous and scold him for it presumably his lighteras it is the only item that could kill Mary. She will then say that it belongs in the trash and walk over to the back of the room, where a big painting is hanging and from which Red Eyes comes out to take Garry's lighter so that it cannot be used against Mary.
Mary will then say, "There, that's that Mary will then say that all three of them can play "lots and lots" but she trails off as the screen fades to black.
She will then complete her sentence with "Foreveeer!